Realms
2022-09-21
A( )VOID
Astrophysical Explorer, Existential Shooter, Cosmic Horror
FPS
Horror
Exploration
In Development
After some ethical setbacks, we're pleased to announce the launch of our commercial spaceflight platform

Technical Details
The game was developed in Unity, leveraging C# for all gameplay logic, AI behavior, and system management.
One of the core technical challenges was creating an efficient procedural generation system for the galaxy map.
I used a combination of Perlin noise for star distribution and a custom algorithm to ensure
playable paths and interesting clusters of systems. This allows for a unique galaxy in every playthrough,
greatly enhancing replayability.
For the real-time combat, I implemented a component-based ship system,
allowing for easy customization of weapons, shields, and engines.
The UI was built using Unity's UGUI system, with a focus on creating a clean, readable interface that evokes
classic sci-fi tropes while remaining modern and intuitive.
Videos
Gallery

